In this book, we'll explore the most important functional programming concepts and demonstrate them using real-world examples xapilolito.cf We'll start with a. Real World Functional Programming: With Examples in F# and C# and PDF; Language: English; ISBN ; ISBN ; Share This: Real World Functional Programming is a unique tutorial that explores the . NET world, generics in C# were heavily influenced by functional languages, anonymous The path towards real-world functional programming.
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No prior experience with functional programming or F# is required. Table of . This book teaches the ideas and techniques of functional programming applied to real-world problems. You'll see . eBook $ pdf + ePub + site + liveBook. Thinking differently 3. What is functional programming? 4. The path to real -world functional programming 6. Functional languages 6m. Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for.
Index of /pdf/Gentoomen Library/Programming/Functional Programming/
Optimizing functions. Working with large collections.
Refactoring and testing functional programs Refactoring functional programs. Refactoring the evaluation order. Using lazy values in practice. Sequence expressions and alternative workflows Generating sequences.
Mastering sequence expressions. Introducing alternative workflows.
First steps in custom computations. Implementing computation expressions for options. Augmenting computations with logging. Asynchronous and data-driven programming Asynchronous workflows. Exploring and obtaining the data.
Gathering information from the data. Writing parallel functional programs Understanding different parallelization techniques.
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Running graphical effects in parallel. Creating a parallel simulation.
Creating composable functional libraries Approaches for composable design. Writing computations with behaviors. Developing financial modeling language. Developing reactive functional programs Reactive programming using events. Programming UIs using workflows.
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Storing state in reactive applications. Appendix A: Looking ahead. About the Technology Functional programming languages are good at expressing complex ideas in a succinct, declarative way. About the book This book teaches the ideas and techniques of functional programming applied to real-world problems.
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Real-World Functional Programming
IronPython in Action. Michael J. Foord and Christian Muirhead. Dependency Injection Principles, Practices, and Patterns.
Steven van Deursen and Mark Seemann. Oren Eini writing as Ayende Rahien. Entity Framework 4 in Action.
C in Depth, Fourth Edition. Jon Skeet Foreword by Eric Lippert. Continuous Integration in. Marcin Kawalerowicz and Craig Berntson.
Bruce Payette and Richard Siddaway. F Deep Dives. Exploring and obtaining the data Gathering information from the data Visualizing data using Excel Summary Writing parallel functional programs Understanding different parallelization techniques Running graphical effects in parallel Creating a parallel simulation Creating composable functional libraries Approaches for composable design Creating animated values Writing computations with behaviors Working with drawings Developing financial modeling language Developing reactive functional programs Reactive programming using events Creating reactive animations Programming UIs using workflows Designing data-centric programs Chapter 8: Separating the operations from the data is important for allowing us to write code that can be parallelised, focusing on what to do to the data rather than how to do it.
A cool technique that Phil taught me when reading language related books is to have the PDF of the book on one side of the screen and the REPL in this case F interactive on the other side so that you can try out the examples in real time. Shelves: software The book has its flaws, but overall it is pretty good.
Immutable state is one of the key ideas in functional programming - this reminded me of a Joe Armstrong video I watched last year where he spoke of his reduced need to use a debugger when coding Erlang due to the fact that there was only one place where state could have been set rather than several as is the case with a more imperative approach.
Object-oriented representations. The representation of decision trees in both C and F was, frankly, stunning.
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